Just a little video for a tutorial.
What happens if we squash an infinite loop?
Today, I'll show you a trickshot that I've known from watching Portal: Prelude gameplay videos.
Everything has been recorded at first-person perspective. It resulted in some sort of infinite patterns, like a 3D fractal with unlimited
This isn't synthesia.
A quick video showing off how the jump pads have their own little musical bits associated with them.
Yes I already solved the problem, so comments on restarting and what not are pointless, I've beaten the game. I'm just going to leave
portal 2 gameplay
created an infinite fall that you jump into out of the new "linked_portal_doors" entity.
Modified start for my map: Hop, Skip, Slide, Jump and Shoot. In the workshop here: http://steamcommunity.com/sharedfiles/filedetails
Falling forever. The map and the lights simply flip the player to simulate a tunnel that slightly changes when in reality it's just two
All ya have to do is jump RIGHT after you land. This only appears to work with high velocities.
Portal 2 FPS von Valve ##Folge 019 Link zur Folge: http://lp.lavalab.org/letsplay/portal-2-infinite-jump-ne-ausverkauft-019.
Perhaps. Original infinite fall video: https://youtu.be/niDQJWRILYE.
Jesse and the infinite Portal 2 jump.
Portal (Orange Box) Place 2 Portal Up & Down, and enjoy !
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