As developers, we sometimes need to improve the performance our code. Or worse: the code in third party libraries. This talk gives a
In his presentation Milos Grubjesic will try to answer on questions like: What is data science,what 'kind of things' does a data scientist
Lua is a very fast and powerful scripting language that can be easily embeddable. It has been shining in industries like game
Batch processing may not be one of the hippest subjects, but nevertheless it's one of the most important topics in the enterprise
Gradle is an innovative open-source-build management system that combines the flexibility of Ant with the lifecycle management of
NoSQL, Big Data and Scale-out in general are leaving the hype plateau and start to become enterprise reality. This usally means no
Many consultants have earned fat fees on the promise of "better software". Pieter will explain one weird trick for making perfect
It is 2014 and you want to build a web application easily? Scalable, with a REST API and also a nice UI. Then look no further, try the
Marc Andreessen has started an interesting discussion with his article "Why Software Is Eating The World" in the Wall Street Journal.
Especially scale-out systems, but also more traditional, highly available systems need a fault tolerant application design, because
Groovy is a dynamic language for the JVM that is fully source-codec-compatible with Java, while at the same time introducing new
Participants of the workshop should bring their own PC. MongoDB (from "humongous") is an open-source document database, and
With the tremendous popularity of Apple's iOS in the mobile space, interest in being part of the "App-Ecosystem" is growing steadily.
Test automation is almost mandatory for projects that demand high quality as well as short release cycles. It acts as safety net in
CodeNameOne is a tool for developing mobile applications for iOS, Android, Blackberry and WindowMobile using Java. In this
What is data science,what 'kind of things' does a data scientist do? We will go through some of most popular fundamental methods
Developing a game takes much time and cost a lot of money, so not true. Developing a game, requires that you to like playing
Building reactive applications requires a different frame of mind than "traditional" software. This talk will identify the central
2015 © All Rights Reserved.